Map, POIs, Terminals, and Survivor Groups
A spoiler-light map progression guide for POIs, Terminals, and reputation targets.

Table of contents
The Map is not merely a distance counter. It connects repaired Navigation and Mobility to resource POIs, critical infrastructure, Terminals, and the four survivor groups.
Unlock travel
The reviewed progression information requires a repaired Navigation Computer and Mobility before Map travel becomes useful. If the Map does not produce a route, return to Status and check both systems instead of searching for a hidden coordinate.

Once travel is working:
- move the camera until the intended area is visible;
- choose a visible destination on the Map;
- confirm you have energy and inventory room for the trip’s purpose;
- watch speed and ETA rather than assuming movement is active;
- repair or interact with the destination;
- verify the resulting state before choosing the next route.
Camera movement, Mobility, and destination selection are separate states. A Mobility value above zero does not start travel without a destination.
When the Map remains at 0/0
A launch-day failed world generation could leave the Map at 0/0, with no
usable POIs or route. A nearby Trader spawning too early was confirmed as one
soft-lock cause and was fixed, while the broken 0/0 Map state was still
being worked on during the reviewed report.
If the current version still produces 0/0, stop rebuilding the body grid.
Record the version and the state immediately before the Map opened, then use
the launch troubleshooting checklist.
What POIs are for
POIs can provide resources and repair targets. Harvesters need a compatible resource POI in addition to their body connection. Reactors, Spires, and Terminals connect exploration to later permanent progress.
The achievement inventory confirms repair milestones at 10, 25, 50, 100, and 150 POIs; exploration milestones above 30%, 45%, 60%, 75%, and 90%; and travel milestones from 200 to 50,000 kilometers. Those are targets, not a reason to travel without a current objective.
Survivor-group goals
There are contact achievements for:
- The Outpost
- The Habitat
- The Enclave
- The Reservoir
Each group also has a maximum-reputation achievement. This guide does not invent a reward table or rank the factions because the complete reward inventory has not been verified.
Terminals and the end goal
Repairing a Terminal has its own achievement. DIRECTIVE COMPLETE requires all
Terminals to be repaired. That makes Terminals a clear progression objective,
but it does not provide enough evidence for a complete coordinate map.
Continue with Reactors and Spires when you find those infrastructure targets, or read System Reset and Augments before converting that progress into permanent upgrades.
Related guides
IDLE_DIRECTIVE Beginner Guide
Build a stable energy loop, read the Status panel, repair core systems, and reach the Map without wasting grid space.
Read guideWhat Reactors and Spires Do
Learn why Reactors and Spires matter to the prestige loop and why their demo behavior can be misleading.
Read guideSystem Reset and Augments Explained
Understand what System Reset is for, how permanent Augments shape later runs, and what to verify before confirming a reset.
Read guide